BRIEF
BF2 TACTICS
Well BF2 is
probably one of the most popular
MMOFPS games in its genre, and truth be told one of the most buggered
up (thanks EA!!).
But of course we all want to get the win and points to advance through
rank and unlock weapons and to look cool
The aim of this brief tutorial is to provide some basic tactics to keep
your K/D ratio down and your points up:
Squads
The main sort of squad I operate under is a 2 man squad. This part
covers any size. Squads work best when you play with people you know as
they will more likely work with you and listen to the leader.
Now at least 1 person in the squad should be a medic. Reason? Well
the medic can revive the other members and heal them as well as heal
themselves. Generally Squad Leader should not be medic as this allows
your medic to spawn on you and is slightly better tactics wise. The
recommended gun for any medic is the L85A1. Its scope is good, and both
on single shot and automatic it packs good punch. Only use automatic in
bursts at medium range and flat out at point blank. Single shot on
scope works best on long range.
The Squad Leader can choose any kit he wishes. I generally go as a
Spec Ops and once you unlock the Scar-L then you will be pretty well
kitted out as I feel it packs a tad more punch than the G36C and the
M4.
Of course the best squads carry a mix of personelle in it. Of course 2
or 3 men limits your combinations.
However with a full 6 man squad I would probably go with the following
line out:
-2 Spec Ops (for blowing shit up such as tanks, artillery)
-Assault (the underslung grenade launcher can be used to good effect
for removing a sniper or group of soldiers)
-Support (can provide suppressing fire especially with a PKM, and can
top up other player's ammo)
-2 Medics (to heal and revive comrades. Using 2 medics means if one
dies the other can get them back in the action and also helps keep K/D
ratios down on the medic side)
The main trick with squads is to use a good leader who can get the
UAV on crucial areas needed to pick out enemies and has respect from
the squad members. Further more use cover for the whole squad. Don't
all leg it through the open. If you go 50/50 then 1 half provides
covering fire till the 2nd lot reach their objective and can provide
cover for you. Walls and corners make effective cover to hide a squad
behind while you leader scouts at the area.
Offensive or Defensive?
With the aggression of the squad you need to determine which works
best for your squad. I personally am of the view Offensive is better.
An aggressive 2 man squad can easily storm and capture a CP in my
experience. I believe that people struggle to cope with a group that is
pushing forwards and activly hunting them down as it forces them to go
defensive and can cause confidence to drop.
However if you are defending a CP offense works just as well here
as capturing. Waiting for the enemy to come to you gives them more time
to plan their attack. If you start going after them, they have less
time to plan what to do and they become easier to pick off.
Original Tutorial
by Elsparrow
for TheTAZZone-TAZForum
Originally posted on June 8th, 2006 here
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